The adventure continues as Jack and his friends travel to the Hanging Gardens of Babylon in the pulse-pounding second title in the Seven Wonders series
With Marco gone and the first Loculus lost, Jack, Cass, and Ally are no closer to saving themselves (or the world) than when they first arrived at the Karai Institute. But when Bhegad tracks down Marco deep in the desert, the kids are off on the next leg of their quest-to the ancient city of Babylon. There the kids find themselves faced with a daunting choice that makes them question everything they’ve learned so far. It’s a gut wrenching decision, but what the kids don’t realize is that it’s also a trap. Surprises pile on surprises until a long-lost figure from Jack’s past returns, and the kids find themselves forced to engineer an escape that might just turn out to be a different kind of trap altogether.
Where would I start this? Well, the first couple of pages is like a sum up of the first book so it’s pretty much good. Like reliving the
somewhat thrilling adventure. After that, it lost me. I’m really looking for justifications that I’ve not wasted time. Yes, there were chapters that thrilled me, but the rest of it spelled confusion. I truly tried to be fond of it and failed. Big time. Like the first book (The Colossus Rises (Seven Wonders #1)), there’s this feeling that you’re reading it and you were lost somewhere there. I don’t even have an idea where have I gone astray.